![]() Bucks are worth far more than a loss of coins. Whenever a buck passenger / cargo is available - take it.The 25% bonus, plus the single destination gives a lot more profit. your plane holds 3 passengers, and you can take 3 passengers to 1 single place) take it. See how much profit you'll earn, go back and then try a different set of options for the best profit. When filling up your plane, don't just pick the first ones available.Not ideal unless you have a LOT of airports. The other thing you can deliver is Cargo. When you reach the point to develop a class 2 aircraft, they can only fly to class 2+ airports (blue & red). Passengers are one of the two things that can be delivered as jobs in Pocket Planes. Regularly, coins and bucks fly across the screen to 'earn' by clicking them. 'Watching' a plane fly earns you the most stuff.Try and keep a level mix between ability to carry cargo AND passengers, being as airports have a seemingly equal mix of passengers and cargo. As in, don't just have all your planes for passengers. Upgrading airports seems to me to be best kept for poor airports (0.4 style airports), so that when you have a few planes there, there are still jobs available.Īnother important thing to remember is, try to keep a fleet of planes with a good mix of passengers / cargo. Develop better planes based on carrying more passengers, or the same passengers with a plane that has more speed / range. As you gain levels, the planes you can develop are gradually better. Bucks are used to buy parts for new planes. Conversely, turbulence may also happen to the plane for no reason, even there isn't any bad weather in sight.When you first play, I would suggest NOT upgrading airports or planes. Such occurrences usually mean that the plane is about to land in a city currently experiencing (and possibly closed by) bad weather, except for computer failures, or at least flying past it, though not always. Occasionally, a plane will experience turbulence during a flight, where it will for some reason be flipped upside down for a few seconds, a siren will be heard, and all of the passengers onboard start screaming. Computer failures will always close down airports. The differing colors are only used to differentiate how the zones are defined in the game, and have no effect on gameplay or chances.Ĭomputer Failures are another form of event that can temporarily shutdown an airport. This map details all the zones where it is possible to have a snow storm. Snow Storms have a 50% chance of temporarily closing an airport. Snow Storms can only occur in northern airports, like those in Canada, and a few southern airports. Tropical storms have a 75% chance of temporarily closing an airport. ![]() Tropical Storms are most likely to happen to airports very close to the equator, like Miami, Florida. Thunderstorms have a 50% chance of temporarily closing an airport. ![]() Thunderstorms are very similar to Rain, but every few seconds a large lightning strike will occur and make a large flash in the background of your airport. Rain has a 0% chance of closing an airport, and it can happen anywhere in the world. ![]() There is a 50% chance that an in-game fog event can temporarily cause the airport to close.ĭespite its name, the Fogbuster is still impacted by fog. Fog brings down visibility so that the pilot cannot see as well, making a flight in fog very dangerous. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |